Products that use ODE
From ODE Wiki
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This is a non exhaustive alphabetic-ordered list of products that are using ODE: Games, Robotics simulators, Research projects (to be continued). You can find a most complete list at the website's users page
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Games
Call of Juarez
Description: Call of Juarez is a first person shooter inspired from the greatest movies of the Western genre. It is the first 'serious' and the most realistic adaptation of the genre. Developed by Techland Studio, the game draws on the major themes of the American Wild West through confrontation between the two principal emblematic characters.
Platform: PC Windows, X360
License: closed source
Call of Juarez: Bound in Blood
Description: Call of Juarez: Bound in Blood - THE OLD WEST, 1864. In order to save their family, the McCall brothers will kill anyone who stands between them and the legendary Gold of Juarez. CoJ prequel.
Platform: PC Windows, X360, PS3
License: closed source
World of Goo
Description: WoG is a game where you have to build spring-based structures to solve puzzles, usually by reaching certain parts of the level.
Platform: Windows, Mac OS X, WiiWare.
License: proprietary
X-Moto
Description: X-Moto is a challenging 2D motocross platform game.
Platform: Linux, Windows, Mac OS X and PSP Console.
License: opensource: GPLv2.
Marbles2 - the Race
Description: Marbles2 is a game inspired by Marble Madness. You have to pass a course or a lap, depending on the level, as fast as possible (that's why it's called the Race). It also features a 2-player splitscreen mode. Uses OpenDE for physics and Irrlicht for graphics
Platform: Windows
License: zlib
Robotics simulators
Gazebo
Description:Gazebo is a simulation environment for mobile robots. The worlds are created with simple hand-editable XML, it can load models exported by Blender. It uses Ode for physics and Ogre3d for graphics. Also, integrates seamlessly with PlayerStage, this means that the same code that commands the simulated robot can command the real robot.
Platform: Linux
License: opensource: GPL.
Marilou (anyKode)
Description:Marilou is a modeling and simulation environment for mobile robots, humanoids, articulated arms and parallels robots operating in real-world conditions that respect the laws of physics. Marilou editor let you create complex physics assembly that you can re-use or link from a robot to another.
Platform: Windows for the editor and simulator, Linux and Windows for robot programing.
License: Close source: Free for hobbyist and for robotics events (download the HOME license file). Programing SDK (MODA) is open-source.
Webots (Cyberbotics)
Description:Webots is a fast-prototyping and simulation environment widely used in robotics research and education. Webots uses the ODE library for collision detection and rigid body dynamics. Webots simulates all the sensors and actuators frequently used in robotics, e.g. proximity sensors, light sensors, touch sensors, GPS, accelerometers, gyrometers, cameras, emitters and receivers, servo motors (rotational & linear), position and force sensor, leds, grippers, etc.
Platform: Windows, Mac OS X and Linux 32/64 bit
License: Close source: Several prices available. Free (limited) version available.
Software Packages
Physics Abstraction Layer
Description:PAL is an abstraction layer to multiple physics engines. PAL has an extensive set of common features such as simulating different devices or loading physics configurations from XML, COLLADA and Scythe files. It provides a number of interfaces to robotics sensors and actuators such as Gyroscopes, Inclinometers, PSDs, DC Motors, Hydrofoils, Servos, etc.
Platform: Windows, Mac OS X and Linux
License: Open Source: BSD
irrOde
Description: irrOde is a wrapper to integrate the ODE into the irrlicht 3D graphics engine. It includes a plugin for the irrEdit 3D world editor and tutorials on how to get a project up and running using irrOde.
Platform: Windows and Linux
License: Open Source: zlib license





